AI War 2: The Spire Rises DLC (PC) Steam Key

Kód: 96BW3DMNC-7/5421
Neohodnotené Podrobnosti hodnotenia
€8,48 €6,89 bez DPH
Elektronický kľúč - do 1 hod. (dodanie Po-Pi,9:00-17:00)

Elektronické kľúče dodávame počas pracovných dní od 9:00-17:00 emailom do 1 hodiny od potvrdenia objednávky a platby. Cez víkendy a sviatky, kľúče nedodávame, dodanie prebehne bezodkladne najbližší pracovný deň!

Tento tovar je elektronický obsah (kľúč), ktorý štandardne zasielame mailom zdarma. Pri zvolení dopravy Zásielkovňa alebo Kuriér - vytlačíme kľúč na kartu a zašleme. Dobierku ku produktu robíme len na vyžiadanie zákazníkom. Tovar po dodaní (zaslaní mailu alebo prevzatí obálky) nie je možné vrátiť a to ani do 14 dní bez udania dôvodu.

Tento produkt je možné aktivovať iba cez konto STEAM.

Návod pre uplatnenie elektronického kľúča tu: manual

Detailné informácie

Podrobný popis

Warning! This content requires the base game AI War 2 in order to play.

The Spire Rises introduces the Spire race, with some factions helping you into open warfare, and others being quiet neighbors or in their own war. There are new units and arks, a ton of new turrets to defend with, and the insidious Scourge. There are new mechanics, and modular ships!

This expansion adds a lot of welcome variety to every game you play, without being overwhelming. Thirty new kinds of turret make the various tech options more well-rounded, and make your own planets as well as enemy planets more unique and interesting. This doesn't increase the learning curve, since the normal method is to evaluate things as you go (rather than memorizing or coming up with a "perfect" meta) anyway.

Aside from the mass of new turrets, there are five new Arks that provide a variety of strange and interesting new abilities as fleet leaders. There are other new capturables to find in any campaign, and some fan-favorite strikecraft and frigates have been adapted from the original AI War into this game (and made even more interesting).

These aspects are part of any game once you have the DLC, and make the game a richer experience in general. There's also some new music! However, there are also several notable opt-in new factions:

Option For Open War

  • The Fallen Spire faction is another fan-favorite adapted from the original AI War, but massively expanded and overhauled in this sequel. The core premise is that you shift from hiding and fighting from the shadows to instead growing an increasing number of large alien cities that work under your orders. As you grow your Spire forces, you can either choose to just augment a normal-style campaign, or you can build so many cities and have such massive armies that the AI starts freaking out and recalling its own super-units from its other war outside the galaxy.
  • Seeing your massive Spire ships in battle against the dismayed Exo War Units of the AI can be... extremely satisfying. A year on after this DLC's initial release, and there are some players who just don't want to play the game any other way -- which is great! All of the normal features of the game, including any mods and other DLC, are compatible with this style of powerful Spire/Human empire.
  • For other players, a Spire game is something to play every so often as a change of pace, or to mix and match. It's really not a rigid game mode, and allows you to push as far as you feel like going.

The Scourge

The Scourge are another optional faction that can be enabled via the lobby, or by activating a beacon in any game.

  • The Scourge provides a new way for the AI to be more active and attack the player in new ways. For example, they can build a few cloaked ships, then suicide them into your economic command stations behind your defenses.
  • Give the player some juicy infrastructure targets that can be killed to weaken the enemy. It's always fun to destroy your enemies’ production facilities.
  • The scourge's units can organize themselves into Fireteams, granting them unprecedented flexibility and the ability to coordinate their attacks across the galaxy. Fireteams were developed to power the Scourge, though they have now also been made to work for a number of other factions.
  • A giant scary ship called the Nemesis can come around if you REALLY get into it with them, but running into Subjugators prior to that is bad enough.
  • The Scourge are canonically allied to the AI, but you can have player-allied scourge or independently-teamed scourge (Marauders, Nanocaust and Scourge as a team is terrifying).

Lore: The AI felt a need for a subsidiary force to wipe out small annoyances, and not need to bother its main Processors with petty things. The AI took various races they have conquered in the Arcenverse, twisted them by genetic engineering, and fused them into a new and powerful force to crush its foes. The primary races the Scourge use are the Thoraxians, the Peltians, the Neinzul, the Evucks,the Burlusts… and even Spire.

Fallen Spire

The Fallen Spire are an optional faction that can be enabled via the lobby, or by activating a beacon in any game.

  • The core of the gameplay is epic battles to capture the spire relics, and powerful ships and cities you get as a result.
  • Get some Really Big Weapons that scare the mess out of the AI.
  • Build entire spire cities of various complexities and styles, which upgrade as you build more cities and more structures.
  • The AI now has a reason and ability to bring back extra-galactic forces from their mysterious "main war" to fight you and the spire openly.
  • You have the freedom to push all the way to an alternative victory condition via this faction, or to just build up one or more cities and make use of the extra firepower.
  • Experience the fallen spire on a gradient scale, doing some of it as you wish, not having to choose "completely fallen spire" or "completely not fallen spire."
  • Let us explore a bit more of the spire lore than we have in prior games.
  • Give players a chance to "smash the galaxy for fun and profit" by going for a mark 7 city, well above the mark 5 level that is needed for the alternative victory condition. At this point you're just rubbing it in, but it feels so satisfying to be the big one for a change.

Lore: The AI has crushed the Spire empire in their home galaxy. Some Spire units have landed in our galaxy and they can rebuild their empire and take revenge. The AI has captured a lot of Spire reactors and is experimenting to harness their power in cloaked research laboratories. There are also some hidden spire relics scattered about the galaxy from past battles.

Dodatočné parametre

Kategória: Hry
EAN: 9232714449269
Digitální platforma: Steam
Typ distribúcie: elektronická
Vydavateľ: Arcen Games, LLC
Násilie: 0
Vulgarizmy: 0
Diskriminácia: 0
Drogy: 0
Desivé prvky: 0
Hazard: 0
Online režim: 0
Sex: 0
Procesor (minimálny): Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)
Grafika (minimálna): NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+
Pamäť (minimálna): 5 GB RAM
Miesto na disku (minimálne): 2 GB available space
Systém (minimálny): Windows 7, 8.1, or 10 64bit
Grafika (odporúčané): NVIDIA GTX 660 2GB / AMD HD 7870 2GB
Pamäť (odporúčané): 6 GB RAM
Miesto na disku (odporúčané): 2 GB available space

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